March 27, 2013 (JST) Version Update of FFXI(2)
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Two new jobs, geomancer and rune fencer, are now available.
In addition, testing to reduce the amount of enmity accumulated from using the white magic spell Cure V is ongoing.
* The static type of enmity accumulation—not based on damage dealt and HP recovered—will remain the same.
* Additional adjustments regarding enmity are also scheduled to be implemented.
The attack-to-defense ratio has undergone adjustment.
When a player's level is vastly lower than the level of the monster attacking him, there will now be times when he will take much more damage than before.
In the event that:
Attacker's DMG: 100
Attacker's attack power: 1000
Defender's DEF: 250
Amount of damage taken pre-adjustment: 200
Amount of damage taken post-adjustment: 400
* Simplified conditions have been used for the sake of explanation.
The maximum amount of damage dealt based upon the attack-to-defense ratio is now the same for both one-handed and two-handed weapons.
Therefore, there will now be occasions where the amount of damage dealt with one-handed weapons will be greater than before.
Level differential corrections have been adjusted.
Level differential corrections will now be made when an enemy is two levels higher than the player, and will mirror those previously made when an enemy was one level higher than a player.
* This adjustment does not apply to enemies that have yet to be introduced.
The amount which the Monk ability Counterstance lowers one's defense has been reduced.
The white magic spell Embrava has undergone the following adjustments.Pre-adjustment Post-adjustment
Effect
Duration 5 minutes → 90 seconds
Haste
Potency Increases by 1% for every 15 points of one's enhancing magic skill → Increases by 1% for every 20 points of one's enhancing magic skill
Regain Regain → Refresh
Two new jobs, geomancer and rune fencer, are now available.
Specific quests must be completed in order to obtain each job.
Read on for the details.
* The level 70 to 71 limit break quests for geomancers and rune fencers is scheduled to be implemented in the next version update. In order to level geomancers and rune fencers past 70 before the applicable quests are implemented, players may instead complete a limit break quest for another job.
New monsters have been introduced to roam the areas appearing in Seekers of Adoulin.
Read on for the details.
* The level 70 to 71 limit break quests for geomancers and rune fencers is scheduled to be implemented in the next version update. In order to level geomancers and rune fencers past 70 before the applicable quests are implemented, players may instead complete a limit break quest for another job.
New monsters have been introduced to roam the areas appearing in Seekers of Adoulin.
The amount of enmity accumulation based upon how much damage players deal to a target and the amount of HP it can recover will be reduced when facing targets over level 50.
Should the target be level 99 or higher, this type of enmity accumulation will be reduced by approximately thirty percent.In addition, testing to reduce the amount of enmity accumulated from using the white magic spell Cure V is ongoing.
* The static type of enmity accumulation—not based on damage dealt and HP recovered—will remain the same.
* Additional adjustments regarding enmity are also scheduled to be implemented.
The attack-to-defense ratio has undergone adjustment.
When a player's level is vastly lower than the level of the monster attacking him, there will now be times when he will take much more damage than before.
In the event that:
Attacker's DMG: 100
Attacker's attack power: 1000
Defender's DEF: 250
Amount of damage taken pre-adjustment: 200
Amount of damage taken post-adjustment: 400
* Simplified conditions have been used for the sake of explanation.
The maximum amount of damage dealt based upon the attack-to-defense ratio is now the same for both one-handed and two-handed weapons.
Therefore, there will now be occasions where the amount of damage dealt with one-handed weapons will be greater than before.
Level differential corrections have been adjusted.
Level differential corrections will now be made when an enemy is two levels higher than the player, and will mirror those previously made when an enemy was one level higher than a player.
* This adjustment does not apply to enemies that have yet to be introduced.
The amount which the Monk ability Counterstance lowers one's defense has been reduced.
The white magic spell Embrava has undergone the following adjustments.Pre-adjustment Post-adjustment
Effect
Duration 5 minutes → 90 seconds
Haste
Potency Increases by 1% for every 15 points of one's enhancing magic skill → Increases by 1% for every 20 points of one's enhancing magic skill
Regain Regain → Refresh
The avatar Alexander's ability Perfect Defense has undergone the following adjustment. Pre-adjustment Post-adjustment
Effect
Duration 90 seconds → 30 seconds + 1 additional second for every 20 points of one's summoning skill
Puppetmasters can now use the weapon skill Asuran Fists.
Names for the following monsters in Zhaylom Remnants I, Arrapago Remnants II, Bhaflau Remnants II, and Silver Sea Remnants II have been adjusted.Enraged Hydra → Enraged Alfafd
Khimaira Prideleader → Khrysokhimaira Elder
Cerberus Seether → Orthrus Seether
Bloodthirsty Dvdrgr → Bloodthirsty Dweorg
Effect
Duration 90 seconds → 30 seconds + 1 additional second for every 20 points of one's summoning skill
Puppetmasters can now use the weapon skill Asuran Fists.
Names for the following monsters in Zhaylom Remnants I, Arrapago Remnants II, Bhaflau Remnants II, and Silver Sea Remnants II have been adjusted.Enraged Hydra → Enraged Alfafd
Khimaira Prideleader → Khrysokhimaira Elder
Cerberus Seether → Orthrus Seether
Bloodthirsty Dvdrgr → Bloodthirsty Dweorg
tem-related
New items have been introduced.
Equipment received by exchanging bayld or obtained through otherworldly skirmishes may be augmented via the process of arcane glyptics.
* Equipment may be augmented in this manner by trading items such as Ghastly Stones or Coalition Grease to certain Inventors' Coalition NPCs along with an appropriate amount of bayld.
New items have been introduced.
Equipment received by exchanging bayld or obtained through otherworldly skirmishes may be augmented via the process of arcane glyptics.
* Equipment may be augmented in this manner by trading items such as Ghastly Stones or Coalition Grease to certain Inventors' Coalition NPCs along with an appropriate amount of bayld.
New synthesis recipes have been introduced.
New synergy recipes have been added.
<Rank: Craftsman>Item Name Required Craft Materials
Chapuli Arrow Woodworking Arrowwood Lumber, Chapuli Fletchings, Chapuli Arrowheads
Bonecraft
Midrium Bolt Woodworking Arrowwood Lumber, Midrium Bolt Heads
Smithing
<Rank: Artisan>Item Name Required Craft Materials
Damascus Bolt Woodworking Urunday Lumber, Damascus Bolt Heads
Smithing
Midrium Bullet Alchemy Firesand, Midrium Ingot
Smithing
Mantid Arrow Woodworking Urunday Lumber, Chapuli Fletchings, Mantid Arrowheads
Bonecraft
Damascus Bullet Alchemy Damascus Ingot, Firesand
Smithing
The following items are no longer exclusive.Coin of Birth / Coin of Advancement / Coin of Glory / Coin of Decay / Coin of Ruin / Frayed Pouch (B) / Frayed Pouch (A) / Frayed Pouch (G) / Frayed Pouch (D) / Frayed Pouch (R) / Ivory Chip / Scarlet Chip / Emerald Chip / Orchid Chip / Cerulean Chip / Silver Chip / Smoky Chip / Magenta Chip / Charcoal Chip / Smalt Chip / Metal Chip / Niveous Chip / Crepuscular Chip
Additional items are now storable through the Porter Moogle NPC.
Moogle Storage Slip 03Twilight Knife / Twilight Scythe / Twilight Helm / Twilight Mail / Twilight Cloak / Twilight Torque / Twilight Belt / Twilight Cape
Moogle Storage Slip 11Adamantoise Statue / Behemoth Statue / Fafnir Statue / Shadow Lord Statue / Odin Statue / Alexander Statue/Ark Tachi / Ark Tabar / Ark Scythe / Ark Saber / Ark Sword / Chocobo Shirt
Attributes for the Twilight Scythe have been adjusted.
Its normal attack attribute has been adjusted, and any Twilight Scythes obtained after the implementation of this version update will be enchanted.
New synergy recipes have been added.
<Rank: Craftsman>Item Name Required Craft Materials
Chapuli Arrow Woodworking Arrowwood Lumber, Chapuli Fletchings, Chapuli Arrowheads
Bonecraft
Midrium Bolt Woodworking Arrowwood Lumber, Midrium Bolt Heads
Smithing
<Rank: Artisan>Item Name Required Craft Materials
Damascus Bolt Woodworking Urunday Lumber, Damascus Bolt Heads
Smithing
Midrium Bullet Alchemy Firesand, Midrium Ingot
Smithing
Mantid Arrow Woodworking Urunday Lumber, Chapuli Fletchings, Mantid Arrowheads
Bonecraft
Damascus Bullet Alchemy Damascus Ingot, Firesand
Smithing
The following items are no longer exclusive.Coin of Birth / Coin of Advancement / Coin of Glory / Coin of Decay / Coin of Ruin / Frayed Pouch (B) / Frayed Pouch (A) / Frayed Pouch (G) / Frayed Pouch (D) / Frayed Pouch (R) / Ivory Chip / Scarlet Chip / Emerald Chip / Orchid Chip / Cerulean Chip / Silver Chip / Smoky Chip / Magenta Chip / Charcoal Chip / Smalt Chip / Metal Chip / Niveous Chip / Crepuscular Chip
Additional items are now storable through the Porter Moogle NPC.
Moogle Storage Slip 03Twilight Knife / Twilight Scythe / Twilight Helm / Twilight Mail / Twilight Cloak / Twilight Torque / Twilight Belt / Twilight Cape
Moogle Storage Slip 11Adamantoise Statue / Behemoth Statue / Fafnir Statue / Shadow Lord Statue / Odin Statue / Alexander Statue/Ark Tachi / Ark Tabar / Ark Scythe / Ark Saber / Ark Sword / Chocobo Shirt
Attributes for the Twilight Scythe have been adjusted.
Its normal attack attribute has been adjusted, and any Twilight Scythes obtained after the implementation of this version update will be enchanted.
* Twilight Scythes obtained before this version update can be enchanted by storing them with Moogle Storage Slip 03.
* Twilight Scythes' normal attacks will now be considered physical damage regardless of whether they were stored with a Porter Moogle or not.
* Twilight Scythes' normal attacks will now be considered physical damage regardless of whether they were stored with a Porter Moogle or not.
System-related
Additional Applicable Areas for "Yell"
"Yell" may now be used in the following areas:Ru'Lude Gardens / Upper Jeuno / Lower Jeuno / Port Jeuno / Aht Urhgan Whitegate / Western Adoulin / Eastern Adoulin
Rewards for completing the mog tablet quest have been modified.
New text commands "/colonizationmap" and "/colmap" have been introduced.
The cutscene that displays at the beginning of Besieged battles has been temporarily deactivated to alleviate Playstation 2 version freezing issues.
Characters will also not be automatically placed at the start of battle.
* This cutscene will not appear for any clients.
* The cutscene is scheduled to be restored in the near future when other solutions can be implemented.
Spells such as Embrava and Kaustra that may only be cast when the job associated with them is set as one's main job will no longer display in the magic list under the command menu when the appropriate job is set to one's support job.
Auto-translate Function Adjustments
The auto-translate function now recognizes the following terms:Category Terminology
Text Commands /colonizationmap
Text Commands /yell
Jobs Rune Fencer
Jobs Geomancer
Skills Geomancy
Skills Handbell
Place Names 2 Western Adoulin
Place Names 2 Eastern Adoulin
Place Names 2 Rala Waterways
Place Names 2 Yahse Hunting Grounds
Place Names 2 Ceizak Battlegrounds
Place Names 2 Foret de Hennetiel
Place Names 2 Morimar Basalt Fields
Place Names 2 Sih Gates
Place Names 2 Moh Gates
Place Names 2 Cirdas Caverns
Game Terms 2 Coalition
Game Terms 2 Colonization Reive
Game Terms 2 Waypoint
Game Terms 2 Skirmish
Game Terms 2 Ionis
Game Terms 2 Lair Reive
Game Terms 2 Wildskeeper Reive
Game Terms 2 Naakual
Game Terms 2 Bayld
Game Terms 2 Simulacrum Segment
Expansions Visions of Abyssea
Expansions Scars of Abyssea
Expansions Heroes of Abyssea
Expansions Seekers of Adoulin
The following terms are no longer recognized by the auto-translate function:Category Terminology
Controller R3 button
Controller △ button
Controller ○ button
Controller L1 button
Controller L2 button
Controller L3 button
Controller □ button
Controller R2 button
Controller × button
Controller START button
Controller SELECT Button
Controller Directional button
Controller R1 button
Controller Directional pad
Controller Expansion port
Controller Xbox Guide button
Keyboard Numeric keypad
Keyboard Arrow keys
Keyboard Enter key
Keyboard End key
Keyboard NumLock key
Keyboard Function keys
Keyboard Spacebar
Additional Applicable Areas for "Yell"
"Yell" may now be used in the following areas:Ru'Lude Gardens / Upper Jeuno / Lower Jeuno / Port Jeuno / Aht Urhgan Whitegate / Western Adoulin / Eastern Adoulin
Rewards for completing the mog tablet quest have been modified.
New text commands "/colonizationmap" and "/colmap" have been introduced.
The cutscene that displays at the beginning of Besieged battles has been temporarily deactivated to alleviate Playstation 2 version freezing issues.
Characters will also not be automatically placed at the start of battle.
* This cutscene will not appear for any clients.
* The cutscene is scheduled to be restored in the near future when other solutions can be implemented.
Spells such as Embrava and Kaustra that may only be cast when the job associated with them is set as one's main job will no longer display in the magic list under the command menu when the appropriate job is set to one's support job.
Auto-translate Function Adjustments
The auto-translate function now recognizes the following terms:Category Terminology
Text Commands /colonizationmap
Text Commands /yell
Jobs Rune Fencer
Jobs Geomancer
Skills Geomancy
Skills Handbell
Place Names 2 Western Adoulin
Place Names 2 Eastern Adoulin
Place Names 2 Rala Waterways
Place Names 2 Yahse Hunting Grounds
Place Names 2 Ceizak Battlegrounds
Place Names 2 Foret de Hennetiel
Place Names 2 Morimar Basalt Fields
Place Names 2 Sih Gates
Place Names 2 Moh Gates
Place Names 2 Cirdas Caverns
Game Terms 2 Coalition
Game Terms 2 Colonization Reive
Game Terms 2 Waypoint
Game Terms 2 Skirmish
Game Terms 2 Ionis
Game Terms 2 Lair Reive
Game Terms 2 Wildskeeper Reive
Game Terms 2 Naakual
Game Terms 2 Bayld
Game Terms 2 Simulacrum Segment
Expansions Visions of Abyssea
Expansions Scars of Abyssea
Expansions Heroes of Abyssea
Expansions Seekers of Adoulin
The following terms are no longer recognized by the auto-translate function:Category Terminology
Controller R3 button
Controller △ button
Controller ○ button
Controller L1 button
Controller L2 button
Controller L3 button
Controller □ button
Controller R2 button
Controller × button
Controller START button
Controller SELECT Button
Controller Directional button
Controller R1 button
Controller Directional pad
Controller Expansion port
Controller Xbox Guide button
Keyboard Numeric keypad
Keyboard Arrow keys
Keyboard Enter key
Keyboard End key
Keyboard NumLock key
Keyboard Function keys
Keyboard Spacebar
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